Nathan Zwald has a diverse work experience in the gaming industry. Nathan started their career as a Game Design Intern at SnowTales Studio in July 2022. During their time there, they worked on various projects, including web-based ones for clients and an internal 2D Survival-Horror project. Nathan gained experience in game design, prototyping (using Unity and C#), and documentation.
In June 2019, Nathan worked at AppCorneille as a programmer and game designer. Nathan was responsible for designing the game and programming game features, including UX/UI and object-oriented programming. Nathan also integrated data and animations into the engine using Unity and worked on animation using DragonBones.
Nathan is currently working as a Mission Designer at Asobo Studio, starting from March 2023. No end date is provided for this role, indicating that they are currently employed there. Unfortunately, no specific details or responsibilities are given for this position.
Nathan Zwald received their Baccalauréat with a specialization in Sciences de l'Ingénieur, Option ISN et Section Européenne, from Lycée Jeanne d'Arc - Groupe EIC in 2017. Nathan then pursued a Master's degree in Game Design & Management at Rubika from 2017 to 2022.
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