The Engineering Team at Big Fish Games is responsible for designing, developing, and optimizing the software infrastructure and game mechanics across various gaming platforms. They collaborate closely with artists and designers to integrate stunning visuals and engaging gameplay, while also ensuring efficient deployment and maintenance of the games. With expertise in areas like mobile development, cloud operations, and quality assurance, this team plays a crucial role in delivering high-quality gaming experiences to millions of players worldwide.
Alexander Lopatin
Lead Mobile Game Developer
Andrew Bird
Senior Director Of Software En...
Daniel Castillo
Cloud Operations And Linux Eng...
Edmond Ye
Game Engineer
Eli Huntington
Manager Of Software Engineerin...
Ian Rich
Technical Artist III
Mike Hoerter
Technical Artist II
Panagiota Kokoroyann...
Game Release Manager
Sam Prudhomme
Software Engineering Manager
Steven Leo
Sr. Unity Game Solutions Engin...
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