Principal Concept Artist

Design · MD, United States

Job description

Bit Reactor is looking for talented developers to join our team in creating genre-defining games with solid gameplay, deep storytelling, immersive presentation, and high production values. Our team has a track record of shipping the award-winning franchises XCOM, Civilization, and Elder Scrolls Online and is excited to usher in a new era of games that blur the line between strategy and action.

Working in a highly collaborative, focused, and iterative team environment, candidates should enjoy contributing to the game development process, have a cooperative attitude, and share our passion for building exceptional games.

The Principal Concept Artist will set the bar for quality, communication, enthusiasm, and best practices in the concept team, and inspire the art department while shepherding the game’s artistic design and presentation. You will push the visual envelope across art disciplines and are expected to skillfully tackle all aspects of the game, helping to create an incredibly fun game experience with unforgettable art and design. You need to be highly proficient at drawing and design and have an extremely solid understanding of art fundamentals.

Responsibilities:

  • Principal Role – Become a role model for everyone not just in the quality of your work, but the enthusiasm and positivity you bring to it. Tackle everything with curiosity and energy and set an example for communication and problem-solving. Embrace best practices in your craft.
  • Environment Concepts - Design environments that inspire the rest of the team while solving gameplay elements. These range from mood paintings to schematic breakdowns and asset callouts. 3D proficiency is required.
  • Character Design – Provide concepts, silhouettes, action sheets, turnarounds, and expression sheets that assist the character team in making memorable, functional, diverse characters.
  • Creativity - Push the artistic envelope in the studio. Innovate and inspire the team to explore possibilities and raise the artistic bar.
  • Flexibility – Able to think on your feet, turn on a dime, and adapt to changing needs if they arise.
  • Be a team player – Excellent communication is a must. Collaborate and contribute to the collective effort while problem-solving and exploring visual solutions.

Qualifications:

  • 10+ years of experience in games as a concept artist, with 5+ years of experience in a senior role.
  • Excellent communication skills and teamwork.
  • Skilled in traditional art (non-digital), such as sketching, drawing and painting, etc.
  • Expert knowledge of 2D software.
  • Proficiency in 3D modeling and sculpting software.
  • Experience using Unreal Engine a plus.
  • Effective time management skills to meet deadlines and milestones.

Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but can consider remote options if it’s the right fit.

Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.