Oliver Timms is a highly experienced Senior 2D Artist at Brightlobe, contributing to concept art, visual development, and storyboarding for multiple titles across various platforms, including notable projects like 'Kai’s Sanctuary.' Previously, Oliver served as Art Director at Gamar, where oversight of a small team and management of concept art for five titles occurred, including the GAMAR App and an AR experience at the National Maritime Museum. With additional roles as a freelance concept artist and storyboard assistant, along with experience at SEGA Europe as a QA tester, Oliver has built a diverse portfolio in the gaming industry, supported by a strong educational background in computer games design, illustration, and interactive media.
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