Tom Burlington is a seasoned Technical Art Director with extensive experience in the gaming industry, currently serving at Bungie since March 2009. Prior to this role, Tom held the position of Technical Art Director at Microsoft Corporation's ACES Studio from January 1999 to March 2009, contributing to notable projects such as Shadowrun. Earlier career highlights include serving as Art Director and Environment Lead on Mechwarrior 4 and as Art Director for Mech Commander Gold at Fasa Interactive. Tom's career began at Virtual World Entertainment, where roles included CG Model/Texture Artist on projects like Battletech 4.0 and Disney Quest Alien Invasion. Tom holds a BFA in Computer Graphics from the School of the Art Institute of Chicago, where studies were completed from January 1992 to December 1995.
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