Evie Smith

Software Engineer at Burlingame Studios

Evie Smith has extensive experience in software engineering, primarily focusing on Unity development. Evie started their career in 2012 as an Instructor at iD Tech Camps, where they taught various game design courses. Evie also worked as a Staff Writer and Editor at Indie Game Mag, where they critiqued games and fostered a community through online forums. Evie further gained experience as an Independent Game Designer at Emerson Smith Designs and as an Independent Musician at Galileo // Music. In 2014, Evie served as the Lead Software Developer at Clemson University, where they played a key role in developing virtual reality field trips. Evie then joined Intelligent Decision Systems, Inc. (IDSI) as an Interactive Developer, responsible for creating prototypes and translating client requirements into technical specifications. In 2020, Evie worked as a Unity Developer at Highgate Training Systems. Prior to that, they worked for a company as a Unity Developer from 2016 to 2022. Currently, Evie is employed as a Software Engineer at Burlingame Studios, where they hold the role of both a Software Engineer and a Unity Art Tool Programmer, starting in August 2022.

Evie Smith's education history includes a Bachelor of Arts (BA) degree in Computer Science from Clemson University. Evie attended Clemson University from 2012 to 2016. Prior to that, they studied at Heathwood Hall Episcopal School from 2004 to 2012, but no degree or field of study information is available for this institution. Additionally, Evie has obtained the Unity Certified Developer certification from Unity Technologies. No specific month or year of certification is provided.

Links

Timeline

  • Software Engineer

    February, 2023 - present

  • Unity Art Tool Programmer

    August, 2022