Ricardo Cruz is a skilled VFX Artist with extensive experience in the game development industry. Currently serving as VFX Artist II at Cloud Imperium Games since March 2023, Ricardo specializes in creating realistic visual effects for the game "Star Citizen" using a proprietary engine's particle system. Prior to this role, Ricardo held positions as VFX Artist I at the same company and as a VFX Artist at Psychedelic Games, contributing to the development of "Golden Tides" by creating custom shaders and stylized effects. Additional experience includes serving as VFX Artist | Tech Artist at chance6 studios, Inc., where responsibilities ranged from crafting effects to coordinating with the art director, and a foundational role as Videomaker at Studio Sol focusing on audiovisual production. Ricardo holds a degree in Digital Game Programming from PUC Minas and a technology degree in Digital Games from Pontifícia Universidade Católica de São Paulo.
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