Stephane Odul

Director of Cloud Engineering at Clumio

Stephane Odul has a wealth of experience in the technology industry. Stephane began their career in 2001 as a Software Engineer at Colloquis, where they worked on the development of the BuddyScript language and internal monitoring tools. In 2005, they moved to Palm as a Build Lead, where they designed and maintained the build system for the original Windows Mobile based Treos. In 2007, they joined Google as a Software Release Engineer, where they worked on the releases of various internal products and consumer products such as the first Android SDK and the first release of Chrome. From 2009 to 2011, they worked at Netflix as a Release Manager, where they provided recommendations to the development teams on building and branching strategies. Stephane then moved to Idle Games in 2011 as the Director of Engineering, where they streamlined game releases by switching the Operations group away from manual deployments to a fully automated CI/CD solution. In 2013, they joined Skyhigh Networks as the Director of Engineering and Acting VP, managing international cross-functional teams from April 2014 to August 2014. In 2016, they moved to Symantec as the Director, Development, where they led the Common Cloud teams. Finally, in 2018, they joined Clumio as the Director of Cloud Engineering.

Stephane Odul obtained their Masters in Supply Chain Management, Business, and Computer Science from EIPC in the years 1998-2001. Stephane has also obtained certifications from LinkedIn in Coaching Employees through Difficult Situations (September 2018), Microservices Foundations (September 2018), and Fred Kofman on Managing Conflict (August 2018).

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Timeline

  • Director of Cloud Engineering

    September, 2018 - present