Tim Schuchert is a Junior Technical Narrative Designer at Crytek, where responsibilities include creating narrative systems, writing dialogue, and assisting in tool development since October 2022. Prior to this role, Tim worked at Articy Software GmbH & Co. KG as a Product Designer, leading the design team for a narrative design tool from April 2020 to September 2022. Tim's experience also includes a position as a Working Student in Game Design and an internship at KING Art GmbH, contributing to the award-winning game Iron Harvest, focusing on narrative design, UI concepting, and playtesting. Tim holds a Bachelor's degree in Medieninformatik und interaktives Entertainment from Hochschule Mittweida, completed in 2020.
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