Jacob Vaknin's work experience includes roles as a Technical Animator at Fatshark AB, Technical Artist at Viaplay Group's Viaplay Studios, and Technical Animator at Studio Gobo. Prior to these positions, Jacob worked as a Jr Technical Animator and Rigging intern at Goodbye Kansas. Jacob also completed an internship as a 3D-animator at Tencent and worked as a 3D-animator at Tanggal.
Jacob Vaknin's education history begins in 2016 when they enrolled at the University of Skövde. Jacob pursued a Bachelor of Arts degree in Video Game Graphics - Animation, completing their studies in 2019.
In 2019, Jacob continued their education at The Game Assembly, where they focused on becoming a technical artist. Jacob studied at this institution until 2021.
Later in 2021, Jacob attended Futuregames, participating in a Game Engines Course specifically focusing on Unreal Engine.
It should be noted that no degree was mentioned for Jacob's time at The Game Assembly or Futuregames, suggesting that they may have completed specialized training or certification programs at these institutions instead.
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