Ben Barrett is a Senior Gameplay Engineer at ILM Immersive since March 2020, having previously worked as a Gameplay Engineer at NantGames for a brief period in early 2020. Prior to that role, Ben served as a Principal Software Engineer at Zynga from September 2014 to September 2019 and held the position of Software Engineer III at EA Tiburon from May 2006 to September 2014. Ben Barrett earned a Bachelor of Science degree in Real Time Interactive Simulation from the DigiPen Institute of Technology, completing studies from 2002 to 2006.
Sign up to view 0 direct reports
Get started