Brian Cox is an accomplished professional in the field of game development and artificial intelligence, currently serving as the Director of AI Gameplay Engineering at Inworld AI since March 2024. Previously, Brian held roles at NetEase Games Shanghai from December 2019 to March 2024 as a Programming Manager and Lead Programmer. Brian's expansive experience also includes positions at Ubisoft Shanghai, where responsibilities included Senior UI Programmer for projects such as Rainbow Six Siege, and various programming roles for acclaimed titles in the Far Cry series. Brian has additionally contributed to projects at Creative Assembly, Rare Ltd, Triumph Studios, and Wondergraphs. Educational background includes a Bachelor’s Degree in Game Development from Howest and a Master in Communication & Multimediadesign from Katholieke Hogeschool Limburg.
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