Ipek Ikbal

Product Manager - Data Science (ml) at Kabam

Ipek Ikbal has diverse work experience in the gaming industry. Ipek started their career in 2013 as a Project Manager at Vancouver Film School, where they gained experience in managing projects. Later in the same year, they worked at Social Bee Games as a Project Programmer and Game Designer, specifically working on a project called "Zombies Don't Touch Me." Ipek demonstrated their ability to work efficiently and make quick decisions in a fast-paced environment. In 2014, Ikbal joined OGPlanet as a Game Master and Community Manager, where they likely focused on player engagement and community management. Since 2015, Ikbal has been working at Kabam, holding various positions. Ipek began as a Live Operations Designer, responsible for ensuring smooth game operations. Later, they transitioned to Quest Design and Production roles, where they worked on designing and producing game quests and features. Most recently, Ikbal has been serving as a Product Manager, specializing in Data Science and Machine Learning. This role indicates their expertise in leveraging data science and machine learning techniques for product management in the gaming industry. Overall, Ikbal's work experience showcases their versatility and progression in the gaming industry, demonstrating their skills in project management, game design, community management, and data-driven decision-making.

Ipek Ikbal attended Vancouver Film School from 2012 to 2013, where they focused on game design. Following this, Ipek enrolled at the British Columbia Institute of Technology in 2016 and has not yet completed their studies. They are pursuing a BCIT Business Management Advanced Diploma. In addition to their formal education, Ipek has also obtained certifications in "Introduction to Artificial Intelligence (AI)" from IBM in April 2023 and "AI For Everyone" from Coursera in April 2021.

Links

Timeline

  • Product Manager - Data Science (ml)

    September, 2021 - present

  • Producer Machine Learning Quests Features

    July, 2020

  • Quest Producer Designer

    September, 2018

  • Quest Designer

    May, 2016

  • Live Operations Designer

    June, 2015