Luis Dorrego - Game Designer

Live Ops Monetization Manager at Lockwood Publishing

Luis Dorrego is a game designer with a diverse range of experience in the field. Luis Dorrego - started their career at Electronic Arts (EA) in 2014 and worked as a Certification Tester, following test plans and reporting bugs to the studios. Luis Dorrego - also gained knowledge in Sony's TRC's and Xbox CFR's to ensure game publishing on major platforms.

In 2015 and 2016, Luis continued their work at EA as a Certification Tester, focusing on regression runs and ad-hoc testing. Luis Dorrego - also interned as a QA Tester at PlayGiga, where they tested the Cloud Gaming platform and reported functionality and user experience issues.

Luis returned to EA in 2016 for a brief period as a Certification Tester before joining Dorre Makes Games Ltd in 2018. Here, they served as a Game Developer, taking on responsibilities such as designing game concepts, coding (Unity/C#), testing, and publishing mobile apps and video games.

In 2017, Luis rejoined EA as a Certification and Compliance Tester, applying their expertise in test plans and bug reporting. Luis Dorrego - continued their career at EA in 2018, transitioning to roles such as Senior Tester - Certification & Compliance and LiveOps Designer.

Currently, Luis is employed at Lockwood Publishing Ltd, where they hold the position of Live Ops Monetization Manager. With this role, they oversee live operations and monetization strategies for the company's games.

Luis Dorrego, a game designer, pursued their education from 2013 to 2017 at U-tad. During this time, they acquired a degree in Interactive Products Design, focusing on the field of study in Game and Interactive Media Design.

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