Chris Casanova has a diverse professional background with extensive experience in the gaming industry. In their current role as Head of Game Studios at Misfits Gaming Group, Chris is leading the development of multiple games aimed at the next generation of players. Prior to this, they served as the Head of Product at Offworld Industries.
Chris also gained valuable experience at Relic Entertainment, where they held the position of Director of Live & Product. At Mojang Studios, they worked as a Senior Producer, Producer, and Release Manager/Producer, contributing to the success of the live operations and releases of various games.
Additionally, Chris co-founded Libertine Games, where they served as a Producer and played a crucial role in the company's growth. They also had a stint at Xbox, where they held the role of Release Manager and Technical Account Manager, overseeing the publishing efforts of leading third-party publishers and managing customer accounts for Microsoft Services Premier.
Earlier in their career, Chris held internships at Oshkosh Corporation and Magnum Products, LLC, gaining experience in IT, HR, and international business.
Overall, Chris Casanova's work experience showcases their expertise in game development, product management, live operations, and customer relations within the gaming industry.
Chris Casanova attended the University of Wisconsin-Green Bay from 2006 to 2011, where they earned a Bachelor of Business Administration (B.B.A.) degree with a focus on Business Administration Management and Communication. In October 2016, Chris also obtained a certification as a Certified ScrumMaster® (CSM®) from the Scrum Alliance.
March, 2023 - present
Head Of Interactive Media And Senior Producer at Minneapolis Institute of Art
Head Of Interactive TV And Connected Home At Altice Labs at Altice Labs
Head Of Interactive Department / Creative Director at Moment Factory
Vp, Head Of Interactive Media at AllianceBernstein
Head Of Interactive And Film at Cadesign form