Daniele Mieli

Lead Animator at Phoenix Labs

Daniele Mieli has a comprehensive work history in the field of animation. Their most recent position is as an animator at Phoenix Labs, where they started in February 2022. Prior to that, they worked as an animation teacher at AnimSchool starting in June 2021. In 2021, Daniele had two roles as a 3D Animator, first at PlayStation working on God Of War Ragnarok, and later at Electronic Arts (EA). Before that, they worked as a 3D Animator at ANIMISM STUDIOS from November 2020 to February 2021. From 2016 to 2020, they were a Character Animator at ScanlineVFX Vancouver. Prior to that, they held positions as Lead Character Animator at Bardel Entertainment from 2013 to 2016, a Character Animator at Sony Pictures Imageworks in 2013, and a Character Animator at Lucasfilm Animation from 2011 to 2012. Daniele also has experience in Animation and Layout, having worked briefly at Nvizage in 2010.

Daniele Mieli obtained a Bachelor of Fine Arts (BFA) degree in Character Animation from the Academy of Art University from 2002 to 2007. Prior to that, Daniele received a high school diploma from Convitto Nazionale Vittorio Emanuele II. The start and end years for the high school diploma are not provided.

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Previous companies

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Org chart

Timeline

  • Lead Animator

    September 1, 2023 - present

  • Animator

    February, 2022