João Milone has a diverse range of experience in the game development industry. João currently works as a Game Engineer at Playgig, where they contribute to the implementation of new features and mechanics for a multiplayer game. Prior to this, João worked as an Indie Game Developer at CrossBlack Studios, where they developed casual games for iOS and Android with over 1 million downloads worldwide. João also implemented AdMob and in-app purchases to monetize the games. João also has experience as a Unity Game Developer at Pipa Studios and as a Unity Developer at LADEPPE - Unesp Bauru, where they developed various applications, including educational games and tools to assist teachers in the classroom.
João Milone completed their education at two different institutions. João attended Colégio Técnico ETEP from 2012 to 2015, where they pursued a Curso Técnico Integrado in Informática. After that, from 2017 to 2022, they studied at Universidade Estadual Paulista Júlio de Mesquita Filho, where they obtained a Bacharelado in Tecnologia em Tecnologia da Informação/Sistemas da Informação.
July 1, 2024 - present
March, 2022