Denis Medvedev has a diverse work experience in the field of software development and game programming. Denis most recently worked as a Game Developer at PUBG Corporation starting in August 2022. Prior to that, they were a Software Engineer at Envion Software from January 2020 to March 2022. Denis also worked as a C++ Developer at Intellias from January 2019 to October 2019. Earlier in their career, Denis held roles such as Software Engineer at XCDS International LTD (2016-2018), Render Programmer at Ubisoft (2015-2016), Software Engineer at GlobalLogic (2014-2015), Game Programmer at SteamWarShip (2013), C++ Developer at Gameloft (2011-2013), and Graphics Programmer at GDT Software Group (2008). Overall, Denis has gained extensive experience and expertise in various aspects of software development and game programming throughout their career.
Denis Medvedev completed their education with a Bachelor of Science (BSc) degree in Automation and Control from Tula State University, which they obtained from 2003 to 2007. Following this, they pursued a Master of Science (MSc) degree in the same field at the same university from 2007 to 2009. Later, they attended Nottingham Trent University from 2010 to 2012 and acquired a Master of Science (MSc) degree in Computer Games Systems.
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