Nelson Duarte is a seasoned programming and game design professional with extensive experience in the gaming industry. Currently serving as Lead Programmer at PUBG Corporation since January 2020, Nelson previously held the role of Senior Programmer at BIGMOON STUDIOS from June 2017 to February 2019, and contributed to Bohemia Interactive as both Senior Game Designer and Game Designer from April 2013 to June 2017. Additionally, Nelson took on the role of Lead Gameplay and Network Programmer at FragOut Studio from July 2015 to April 2017, where focus was placed on Gameplay and Network Programming for the franchise Thunder Tier One, utilizing Unreal Engine 4 in personal projects.
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