Sujin Kim is a seasoned game designer with extensive experience in the gaming industry, currently employed at PUBG Corporation since February 2016, focusing on both in-game and out-of-game development, including level design, system balance design, and item production. Prior to this role, Sujin worked at A-storm from April 2013 to October 2015, contributing to the development of the PC online MMORPG Herowarz through level design and monster production. Earlier experience at (주)네오위즈 from January 2010 to March 2013 involved system, UX, mode, balance, and economy design for the online TPS DIZZEL.
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