Ryan Shackelford

Senior Game Engineer at Rumble

Ryan Shackelford has been working in the gaming industry for over 8 years. Ryan began their career in 2008 as a Teacher at Emagination Computer Camps. In 2011, they moved on to become a Software Engineer at Ultimate Software, where they worked to make custom web solutions for small and large companies. In 2012, they joined S2 Games as a Game Designer, where they were personally responsible for designing and scripting a large portion of the game's playable characters. In 2015, they moved to Plarium as a Senior Technical Game Designer. Most recently, in 2020, they joined Rumble as a Senior Game Engineer.

Ryan Shackelford attended the University of Florida from 2006 to 2010, where they earned a degree in Software Engineering.

Links

Previous companies

Plarium logo

Timeline

  • Senior Game Engineer

    April, 2020 - present