Ivan Popov is a seasoned professional in the field of graphics programming and game development, currently serving as Lead Rendering Engineer at Saber Interactive since March 2020, where responsibilities include managing advanced technology development and overseeing the next-gen version of The Witcher 3 with a team of over 20 individuals. Previously, Ivan held the position of Senior Graphics Programmer at Saber Interactive, focusing on porting the game Vampyr to the Nintendo Switch, along with contributions to World War Z and Quake Champions. Ivan's career also includes experience as an Engineer at the Russian Research Center "Kurchatov Institute", Chief Technology Officer at ODServe Ltd., and C/C++ developer at Satellite Telecommunications. Ivan holds a Master's degree in Image Processing and 3D Graphics from the Moscow Institute of Physics and Technology (MIPT) and has foundational education from The Kurchatov School β1189.
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