The Art and Animation Team at Sucker Punch Productions is responsible for crafting visually stunning game worlds and lifelike character animations that immerse players in their interactive experiences. This multidisciplinary team, which includes artists, animators, technical artists, and designers, collaborates to develop high-quality visual content from concept to final execution, ensuring that every element of the game is meticulously designed and animated to enhance storytelling and gameplay.
Alex Harrington
Layout Artist
Billy Harper
Character/Cinematics/Animation...
Blake Morris
Environment Artsist
Bryce Gunkel
Art Outsource Manager
Cedric Blondin
Senior Animator
Chelsea B.
Cinematic Animator
David Carron
Senior UI Artist
David Savage
Senior Staff Content Designer
Drew Harrison
Senior Staff Character Texture...
Rob McDaniel
Senior Technical Artist,