Django Lowe is a seasoned engineering professional with extensive experience in game development and systems support. Currently serving as a Pipeline Engineer at Turn 10 Studios since September 2018, Django specializes in supporting and implementing build systems, creating tools to streamline best practices, and enhancing version control. Previous roles include Gameplay and Graphics Engineer at Gameloft, where optimization of shaders and texture systems was key, and Software Engineer at Crystal Dynamics, focusing on UI localization. Django's background also includes positions at Rocket Ninja, Shatter Reality Interactive, Super-Ego Games, Banc of America, Interactive Systems Inc, and Digital Network Associates, demonstrating a broad range of skills in software engineering, systems analysis, and network administration. Django holds an AS in Game Design and Development from Full Sail Real World Education and a Bachelor of Technology in Aircraft Maintenance Technology from the College of Aeronautics.
Sign up to view 0 direct reports
Get started