Hean Jin Kang is a seasoned Tools Programmer at Ubisoft Singapore, where responsibilities include maintaining and improving Ubisoft Anvil, supporting digital content creation tools, and collaborating on user feature requests since January 2017. Previous roles at Ubisoft included Gameplay Programmer and Junior Gameplay Programmer, contributing to titles like Assassin's Creed Origins and Skull and Bones through gameplay systems development, debugging, and feature implementation. Early career experiences involved internships and programming positions at companies like Black Cow Studios and Singapore - MIT Gambit Game Lab, focusing on animation performance and interactive game features. Hean Jin Kang holds a degree in Real Time Interactive Simulation from SIT Digipen and a degree in Digital Entertainment Technology from Nanyang Polytechnic.
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