Kenan Alpay

Lead Game Designer at UNSEEN Inc.

Kenan Alpay started their career as an Intern at Cross Media International, LLC in 2006, where they worked with Japanese Pachinko distributors and provided translations for storyboards and design documents. After that, they joined Mastiff in 2006 as a Production Associate, focusing on the localization of the PSP game "Gurumin". During their time at Ubisoft from 2007 to 2011, Kenan served as an Associate Producer and Game Designer, coordinating projects between Ubisoft Osaka and Ubisoft San Francisco, and directing three titles. Kenan then moved to SuperBot Entertainment, Inc. in 2011 as a Senior Designer, where they collaborated with a team to create combat arenas based on famous PlayStation titles. In 2013, Kenan joined Ubisoft San Francisco as a Senior Game Designer, working on the development of South Park: The Fractured But Whole and overseeing the design team at Ubisoft Osaka. Kenan joined SQUARE ENIX CO., LTD. in 2018 as a Lead Designer and remained in that role until 2021. Currently, Kenan is working as a Senior Game Designer at UNSEEN Inc. since 2022.

Kenan Alpay pursued their education from 2000 to 2005, primarily with San Diego State University. During this time, they obtained a Bachelor's degree in International Business, with a focus on Marketing and Japanese. Kenan also spent a brief period at Waseda University in the year 2004. Further details about the field of study or degree obtained at Waseda University are not provided.

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Previous companies

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Timeline

  • Lead Game Designer

    December 1, 2023 - present

  • Senior Game Designer

    January, 2022