Anthony Dirago

Software Engineering Manager at Uprise Partners

Anthony Dirago has four years of work experience in software engineering and programming. In 2018, they were the Software Engineering Manager at Uprise Partners, where they specialized in IT, cybersecurity, custom applications, websites, and automation platforms. Anthony also worked as a Software Engineer at Infonomic Data Inc., where they developed the early prototype and MVP, primarily using Python and Angular. From 2015-2018, Anthony worked as a Programmer at MassDiGI, where they expanded and improved a 2D mobile adventure game, Ophidia, by programming enemy AI and animations in Unity using C#. Anthony also worked as a Programmer at Preservation Worcester, where they programmed in Unity using C# to create a trivia game titled Preserve Worcester.

Anthony Dirago attended Becker College from 2012 to 2016, where they earned a Bachelor's degree in Game and Interactive Media Design.

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Timeline

  • Software Engineering Manager

    January, 2018 - present