Anton Semenov is currently working as a Rendering Engineer at WANNA, where Anton designs and implements a proprietary cross-platform graphics engine. Prior to this role, Anton served as a Senior Developer at Game Insight, focusing on modernizing the code base of The Tribez game. Anton also has experience as a Старший программист at Social Quantum, where Anton integrated in-house game engines and worked on game logic systems. Anton's background includes software development at Kongsberg Maritime, specializing in visual system development and support. Anton holds a Master's degree in техническая физика from ITMO University, where Anton previously completed their бакалавр наук in Техническая физика.
December, 2021 - present
Associate Principal Rendering Engineer at Sledgehammer Games
Android And Video Rendering Engineer at Yerba Buena Virtual Reality
Senior Rendering Engineer at Codemasters
Lead Rendering Engineer at MAG Interactive
Senior Rendering Engineer at Kabam
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