Ryan Collins is the Lead Product Developer at Warchief Gaming. Ryan has over two years of experience in game design and product development, and has been with Warchief since February 2020. Prior to their current position, they were the Lead Designer & Product Developer, where they managed the game design and product development of Warchief’s projects.
Collins has experience in managing contract designers, establishing design pillars, finalizing designs and balances, working with outsource artists, developing products from beginning to end, building Kickstarter campaigns, and running community and communications.
Ryan is a skilled designer and developer with a passion for video games and a strong understanding of what it takes to create an enjoyable gaming experience.
Ryan Collins reports to Mike Gilmartin, Co-Founder, President. They work with and Chris Metzen - Chief Creative Officer.
Current role