Michael Malinowski is an accomplished technical artist and animator with extensive experience in the gaming industry. Currently serving as Lead Technical Animator at Studio Gobo since November 2022, Malinowski also holds the position of Senior Technical Artist at Wargaming since April 2019, where responsibilities include tools, rigging, blueprints, and various technical art and animation tasks. Previous roles include Senior Technical Animator and Principal Tech Artist at Creative Assembly, where Malinowski focused on developing tools and pipelines for animation and art and rigging from December 2015 to April 2019. Earlier experience includes positions at Lionhead Studios, Improbable, Guerrilla Games, Animal Logic, and 263 Films, where Malinowski contributed to pipeline engineering, tool development, and cross-discipline collaboration. Malinowski holds a degree from Cumbria Institute of the Arts.
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