Carlos Guzman is an experienced artist with a diverse background in concept art, visual development, and digital art. Carlos has held various roles in reputable companies such as Team Tiger Studio, Wildlife Studios, Osmo, SGN (Social Gaming Network), Zynga, and Shanghai Film Group Co. Ltd. Carlos's expertise includes art direction, principal concept art, visual development, and production art. Carlos has also worked as a freelance concept artist for Maverix Studios and Alcazar Entertainment. With their extensive experience and skills, Carlos has contributed to the development and design of multiple projects in the gaming and entertainment industry.
Carlos Guzman attended San Francisco State University from 1995 to 1996 where they pursued General Studies. No degree information is provided.
March, 2023 - present