Jeremy Carver has over 25 years of experience in software engineering, game development, and technology consulting. In 2022, they began working as a Principal Software Engineer for WIN Reality - We're Hiring!. From 2020 to present, they have held the role of Staff Software Engineer for Zwift and Advanced Software Development Specialist for 3M. At 3M, they drove architectural meetings/discussions around major features and technical debt reclamation, using technologies such as C#, Javascript, TypeScript, C++, .NET, ASP.NET, SQL Server, WebSockets, WebAPI, MVC, REST, JSON, XML, HTML5, Angular8, 9, 10, TCP, TFS, Git, npm, Windows Server, MSVS 2019, and VS Code. From 2015 to 2020, they worked as Director of Technology / Principal Engineer and Principal Game Developer / Senior Technology Consultant for FlyingTee. At TruGolf Inc. from 2003 to 2015, they held the role of Partner / Engineering Lead, where they were responsible for the technical direction of the company as well as core product design. Jeremy led engineering and product development teams, and drove shareholder buy-off in creating proprietary technology eliminating licensing fees paid to Microsoft. From 1999 to 1996, they worked as a Software Design Engineer for Microsoft, and from 1996 to 1999, they worked as a Senior Content Specialist for Access Software, Inc.
Jeremy Carver attended the University of Utah from 1997 to 2000, where they completed relevant coursework in Mathematics and Computer Science.
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