Ryan Goldstein has extensive work experience in the field of software engineering. Ryan started their career as a Sr. Web Developer at McElroy Advertising in 2004, where they focused on web development and integration. In 2008, they joined Walt Disney Internet Group as a Sr. Web Developer, where they worked on back-end and middle-tier engineering projects. Ryan also facilitated the localization efforts for Disney branded websites in international markets. In 2010, they worked as a Sr. Software Engineer at CPMStar and Razorgator before joining ReachLocal as a Sr. Software Engineer. From 2011 to 2015, Ryan worked at Disney Interactive as a Staff Software Engineer, where they played a key role in building a secure User Generated Content (UGC) platform and supporting backend services for disney.com. In 2015, they briefly worked at Ubiquiti Networks and VideoAmp as a Sr. Software Engineer. Since 2016, they have been working at Beachbody, initially as a Lead Software Engineer, then as a Principal Software Engineer, and currently as a Senior Principal Software Engineer. At Beachbody, they have modernized application infrastructure, managed DevOps teams, and played a crucial role in supporting and maintaining the company's flagship product, TeamBeachbody.com. Overall, Ryan Goldstein has a diverse and impressive work background in the software engineering field.
Ryan Goldstein attended Los Angeles Pierce College from 2003 to 2004, where they pursued general education and computer science courses. Following that, they enrolled in California State University, Northridge from 2005 to 2007 and earned a Bachelor of Science degree in Computer Science and Mathematics.
May, 2020 - present
May, 2018
February, 2016
Senior Principal Software Engineer at ChyronHego
Senior Principal Software Engineer at TraceLink
Senior Principal Software Engineer at Industrial Scientific Corporation
Senior Principal Software Engineer at Performance Software Corporation
Senior Principal Software Engineer at C-Square Info-Solutions Ltd