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Giuseppe Marano

Staff Engineer, Audio at CD PROJEKT

Giuseppe Marano has a diverse work experience in the gaming industry.

Giuseppe started their career as an Audio Programmer at Yonder Entertainment in 2013. Giuseppe developed a custom framework in Unity to integrate music and sounds with gameplay and worked on optimizing console porting. Giuseppe also served as a Music Composer and Sound Designer during their time there.

In 2017, Giuseppe worked as a Teacher at AIV - Accademia Italiana Videogiochi, where they taught classes in game programming, focusing on 2D games development using Unity. Giuseppe covered technical topics such as gameplay programming, tools programming, data serialization, and assets management.

Since 2018, Giuseppe has been working at CD PROJEKT SA as a Senior Engineer, Audio. In the Central Tech department, they are responsible for integrating Wwise into Unreal Engine 5 and developing audio systems for a new game in the Witcher universe. Giuseppe also supports the audio systems for Cyberpunk 2077 in REDengine 4, with a focus on dynamic music implementation and sound distribution in the open world. Prior to this role, they worked as an Audio Programmer for Cyberpunk 2077, building tools and pipelines to streamline the workflow for Sound Designers and implementing audio features in the game. Giuseppe often integrated the Wwise SDK or connected directly with the Wwise authoring tool.

Giuseppe Marano began their education journey in 1999 at Liceo Scientifico. Giuseppe pursued a high school diploma in diverse fields of study including science, math, and literature. From 2011 to 2014, they attended Lizard Accademie Musicali and obtained a degree in acoustic guitar. During this time, they also immersed himself in contemporary music and music theory. In the years 2012 to 2014, Giuseppe enrolled in AIV - Accademia Italiana Videogiochi, where they developed skills in game programming, specifically in C#, C++, Unity3D, rendering, and network programming. To further enhance their expertise, they obtained a certification as a Unity Certified Developer from Unity Technologies in October 2017.

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