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Pedro Nunes

Lead Engine Programmer at Improbable

Pedro Nunes has extensive work experience in the gaming industry. Pedro is currently working as a Lead Engine Programmer at Improbable since September 2021. Prior to that, they worked at Frontier Developments as a Technical Director from January 2021 to October 2022, and as a Lead Software Engineer from October 2015 to January 2021. Before joining Frontier Developments, Pedro worked at Guerrilla Games as a Senior Software Engineer from March 2012 to October 2015, where they worked on various projects such as RIGS: Mechanised Combat League and Killzone: Shadowfall. Pedro also worked at Sony Computer Entertainment Europe as a Software Engineer from December 2008 to March 2012, where they focused on developing gameplay prototypes for the PlayStation Move controller and contributed to the creation of TV SuperStars. Prior to that, Pedro worked at Real Time Solutions as a Programmer from September 2006 to November 2008, where they developed gameplay and engine for casual games for PC and Wii platforms.

Pedro Nunes attended Instituto Superior Técnico from 2005 to 2006, studying Computer Science.

Links

Previous companies

Guerrilla logo
Sony Interactive Entertainment logo
Frontier Developments logo

Timeline

  • Lead Engine Programmer

    September, 2021 - present

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