Andrew Kertesz

VP, Engineering at Linden Lab

Andrew is an expert at building teams and launching groundbreaking games across genres that push the limits of their respective platforms. His product and technical expertise span multiple mobiles, PC, and console games, as well as platform and SDK development, web applications, and cloud services.

Prior to joining Linden Lab, Andrew held senior-level positions at Level Ex, Zume, DoubleDown Interactive, IGT, and Microsoft. Andrew has worked on iconic franchises such as Halo, Forza Motorsport, Fable, Crackdown, and Wheel of Fortune. Andrew has a degree in Computer Engineering from the University of Washington.

Timeline

  • VP, Engineering

    Current role

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