Peter Cornelius

VP Of Software Engineering at MetaGravity

Peter Cornelius has a diverse work experience in the gaming industry. Peter started their career in 2010 as a game tester at Enzyme Testing Labs. In 2011, they worked as a freelance QA/QA lead at Ravn Studio AS, where they organized and led the QA team and performed various tests.

In 2014, Peter joined Paradox Interactive as an associate line producer and later became an associate producer and producer. Peter was responsible for ensuring that game investments met revenue and quality targets, working on projects like Age of Wonders: Planetfall and Crusader Kings 3. Peter also worked on multiple unannounced projects and interacted with discipline leads.

From 2018 to 2020, Peter worked at Improbable as an executive producer, leading the production of an unannounced game title and achieving all goals and positive reviews. Peter also served as the interim head of production.

In 2020, Peter joined Quell as the head of production and production director. Peter set up the Quell game studio and was responsible for ensuring the quality and timely release of games and technologies.

Currently, Peter is the VP of Software Engineering at MetaGravity, starting in 2023.

Peter Cornelius attended Futuregames from 2012 to 2014, where they pursued a degree in Game Design. Peter'sfield of study was Computer Games and Programming Skills.

Links

Previous companies

Paradox Interactive logo
Improbable logo
Quell logo

Timeline

  • VP Of Software Engineering

    November, 2023 - present