Martin Luquet has a diverse work experience in the gaming and software development industry. Martin most recently worked as the Unity Client Lead at Muus Collective starting in September 2022. Prior to that, they held roles at companies such as Game Taco, GSN Games, Globant, WB Games San Francisco, and Thomson Reuters. Martin's roles included positions such as Software Manager, Unity Developer, Unity Tech Lead, Game Developer, Unity Engineer (Contractor), Technical Lead, and Senior Software Developer. Additionally, they worked as a Unity3D Professor at Municipalidad de General Pueyrredon and as a Developer at Independiente / Freelance. Martin began their career as a Graphic Designer at Revista Kursos.
Martin Luquet has a diverse education history in the field of programming and computer science. In 2001 to 2003, they attended Escuela Técnica N*2, where they pursued a degree in Técnico en Informática Personal y Profesional, specializing in Informática. Following this, from 2004 onwards, Martin attended Universidad Tecnológica Nacional, where they obtained a Senior System Technician degree with a focus on Programación informática. In 2014, they briefly attended Seis Cocos Technical School, specializing in Creación de Videojuegos 3D Multiplataforma, which relates to video game development and programming. Additionally, in 2021, Martin furthered their knowledge in programming by completing a course titled "C# Memory Tricks: Learn How To Master The Garbage Collector" at Udemy.
September, 2022 - present
Associate Vice President Of Belonging, Engagement, And Community And Dean Of Students. at Emory University
VP Of Customer Experience (onboarding, Success, Support) at Digitail
Vp, Customer Success at Glean
Product Support Executive at GrowMetrics
Team Manager Client & Investment Monitoring at DWS Group
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