Thiago Vannuchi

Principal 3d Character Artist at Roarty Digital Inc.

Thiago Vannuchi has extensive experience in the field of 3D art and game design. Thiago has held various roles at different companies, showcasing their skills and expertise.

Thiago's most recent position is as a Lead 3D Artist for Roarty Digital Inc. Thiago is responsible for managing and leading the 3D art team.

Prior to this, Thiago worked as a ZBrush Instructor and Global Mentor at Think Tank Training Centre. In these roles, they taught ZBrush and mentored students in game design and art.

Thiago also served as a Senior 3D Character Artist at Conjure Games, where they specialized in creating 3D characters for games.

At DECA Games, Thiago held the position of Lead 3D Character Artist, overseeing the creation of 3D character assets.

Thiago gained valuable experience at Hothead Games as a Senior 3D Artist and Art Manager. Thiago was responsible for designing, sculpting, modeling, and texturing characters for mobile games. Thiago also managed an outsourcing team for additional 3D models.

Thiago's earlier experiences include working as a Modeler / Texture Artist at ICON Creative Studio, teaching Game Art at Vancouver Institute of Media Arts (VanArts), and serving as a Character Artist at Archiact. Thiago also worked as a 3D Generalist at IGG Canada and as a 3D Artist at Disruptive Media Publishers.

Overall, Thiago Vannuchi has a diverse background in 3D art and game design, with expertise in character creation and mentoring.

Thiago Vannuchi attended Universidade Anhembi Morumbi from 2007 to 2011, studying Game Designing.

Links

Previous companies

DECA Games logo
Hothead Games logo
ICON Creative Studio logo

Timeline

  • Principal 3d Character Artist

    April 1, 2024 - present

  • Lead 3d Artist

    November, 2023