The Environment Art Team at Sucker Punch Productions is responsible for creating the visually stunning and immersive worlds in the company's games. This team designs and builds detailed environments, including landscapes, architecture, and natural elements, ensuring that each setting enhances the overall gameplay experience. Their work focuses on designing intricate textures, realistic layouts, and vibrant surroundings that bring the game world to life for players.
Alberto Cordero
Environment Artist
Casey Coauette
Jr. Environment Artist
Charles Faubert
Sr. Environment Layout Artist
DJ Dongjoon Lee
Environment Texture Artist
Douglas Davis
Environment Artist
Jeff Lester
Environment Artist
John Dunford
Senior Environment Artist
Nathaniel "Gnat" Mag...
Environment Artist
Neil Pascarella
Environment Artist
Philip Ouellette
Senior Environment Artist