Jon Slavin

Studio Game Design Team Manager at Kabam

Jon Slavin has a diverse range of experience in the gaming industry. Jon is currently working at Kabam as the Studio Game Design Team Manager. Prior to that, they held the position of Head of Game Design at Dots from October 2019 to January 2022. Before that, they worked at Jam City as a Lead Game Designer from November 2017 to October 2019. Jon also worked as a Lead Game Designer at Rovio Entertainment Corporation from February 2017 to November 2017 and as a Senior/Lead Game Designer at King from October 2015 to February 2017.

Jon has had experience as a Game Designer at Zynga and Shiny Shoe, where they worked on level and feature design for various games. Jon also worked as a Content and Story Designer at Subcutaneous Games, where they crafted the world and backstory for an iOS adventure title.

Earlier in their career, they worked at Booyah as a Game Designer and at Nihilistic Software as a Design Lead, Level Designer, and Systems Design. At Nihilistic Software, they worked on various game projects, including Zombie Apocalypse, Playstation Move Heroes, Conan, and Playstation Home: Ratchet and Clank. Jon'sresponsibilities included scripting combat encounters, prop model creation, gameplay balancing, level design, and system tuning.

Overall, Jon Slavin has a strong background in game design and has held various leadership roles throughout their career.

Jon Slavin's education history begins in 1994 when they graduated from West Valley High School with a Diploma. Following that, from 1998 to 2001, they attended Shasta College and earned an Associate of Arts (AA) degree in Creative Writing. In 2002, they enrolled at Humboldt State University and studied English/Creative Writing for one year, although it is not specified if they obtained a degree from this institution.

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Timeline

  • Studio Game Design Team Manager

    January, 2022 - present